Inspired by Nervous System’s great work, I had to try it – starting with 2D …

Posted by: pixelero | November 17, 2011
Laplacian Growth, flash demo
Posted in actionscript, flash, pixel bender | Tags: computer graphics, dla, flash, laplacian growth, pixel bender








This is really incredible! I’d love to see this techniques used to generate game world terrains, a nice alternative to perlin noise for procedural maps. Imagine making weathered mountains and rivers and roads with multiple layers each following slightly different rules. Keep up the great work.
By: Breakdance McFunkypants on November 18, 2011
at 7:15 pm