Posted by: pixelero | July 14, 2008

Flash 10, Part 3 of testing graphics.drawPath() : drawTriangles

Waves from a PerlinNoise:

Perlin Waves by Petri Leskinen

FreeTransform:

FreeTransform by Petri LeskinenFreeTransform by Petri Leskinen

As a principle that’s a cubic spline with two parameters


Responses

  1. [...] Part 3 [...]

  2. Hey man nice blog!! where did you get this information from?

  3. @Judge :
    You can find Flash 10 Language Reference like for instance here: http://injun.ru/flash10api/class-summary.html
    and the information around the blogs, Senocular has one nice to start with: http://senocular.com/flash/tutorials/flash10drawingapi/
    or follow lemlinh’s link above: http://www.lemlinh.com/flash-tuorials-tutorials-on-flash-player-10-roundup-part-2

  4. I think Judge is link spammer :)

  5. Yes, thanks for noticing, I think you’re right. His comment is something fitting on almost any kind of blog. I removed the link to his ’site’ but kept the comment anyway.

  6. Hi Pixelero,

    Great work!! I was wondering if it’s possible to add more “touch points” to the script? Here a screenshot to illustrate: http://springworks.de/morepoints.jpg

  7. As I see it, the easiest way to have more control points would a script like dividing to whole thing into four parts, like:

    current basic version:
    ***
    * *
    ***

    subdivided:
    *****
    * * *
    *****
    * * *
    *****
    … I’ll think about it


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