<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Metaballs, actionscript 3.0</title>
	<atom:link href="http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/feed/" rel="self" type="application/rss+xml" />
	<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/</link>
	<description>Just another Flash/actionscript/whatever weblog</description>
	<lastBuildDate>Sat, 14 Nov 2009 14:34:11 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: trop bien le blog &#187; Seed-Based Noise Generator (=&#62;fait du bruit avec ta graine)</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-230</link>
		<dc:creator>trop bien le blog &#187; Seed-Based Noise Generator (=&#62;fait du bruit avec ta graine)</dc:creator>
		<pubDate>Wed, 25 Feb 2009 19:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-230</guid>
		<description>[...] http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/" rel="nofollow">http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seed-based Noise Generator &#124; HIDIHO!</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-176</link>
		<dc:creator>Seed-based Noise Generator &#124; HIDIHO!</dc:creator>
		<pubDate>Mon, 22 Dec 2008 16:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-176</guid>
		<description>[...] http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/" rel="nofollow">http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: maantas</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-134</link>
		<dc:creator>maantas</dc:creator>
		<pubDate>Fri, 10 Oct 2008 13:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-134</guid>
		<description>hey thanks. i like the idea behind your solution &quot;cheating&quot; :) just exactly what cg is all about :)
je if u ever look in to marching cubes algorithms, have a look at my blog to :)
best!
m.</description>
		<content:encoded><![CDATA[<p>hey thanks. i like the idea behind your solution &#8220;cheating&#8221; <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  just exactly what cg is all about <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
je if u ever look in to marching cubes algorithms, have a look at my blog to <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
best!<br />
m.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pixelero</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-133</link>
		<dc:creator>pixelero</dc:creator>
		<pubDate>Fri, 10 Oct 2008 05:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-133</guid>
		<description>Wonderwhy-er: Thanks

Saddist: it&#039;s the code for the whole demo, metaballs as objects in it, written with FlashDevelop.

Maantas: This is an easy solution for 2D. I&#039;ve done like for instance some testing with metaballs by implicit surfaces with an early release of pixel bender, couldn&#039;t get it working properly then - in full 3D - maybe some day I&#039;ll give it a second thought. 
I&#039;ll take a look at your blog if I come up with something ... </description>
		<content:encoded><![CDATA[<p>Wonderwhy-er: Thanks</p>
<p>Saddist: it&#8217;s the code for the whole demo, metaballs as objects in it, written with FlashDevelop.</p>
<p>Maantas: This is an easy solution for 2D. I&#8217;ve done like for instance some testing with metaballs by implicit surfaces with an early release of pixel bender, couldn&#8217;t get it working properly then &#8211; in full 3D &#8211; maybe some day I&#8217;ll give it a second thought.<br />
I&#8217;ll take a look at your blog if I come up with something &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: maantas</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-132</link>
		<dc:creator>maantas</dc:creator>
		<pubDate>Thu, 09 Oct 2008 19:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-132</guid>
		<description>very interesting approach. have u ever worked with 3d imp surfaces? i was wondering, cos if u have i would very much liked to have a comment from you about my crazy thoughtts regarding meatballs..
best,
mantas.</description>
		<content:encoded><![CDATA[<p>very interesting approach. have u ever worked with 3d imp surfaces? i was wondering, cos if u have i would very much liked to have a comment from you about my crazy thoughtts regarding meatballs..<br />
best,<br />
mantas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saddist</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-107</link>
		<dc:creator>Saddist</dc:creator>
		<pubDate>Fri, 19 Sep 2008 20:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-107</guid>
		<description>Hi is that actually real code with AS, or just an animation?</description>
		<content:encoded><![CDATA[<p>Hi is that actually real code with AS, or just an animation?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wonderwhy-er</title>
		<link>http://pixelero.wordpress.com/2008/03/04/metaballs-actionscript-30/#comment-98</link>
		<dc:creator>wonderwhy-er</dc:creator>
		<pubDate>Wed, 10 Sep 2008 13:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://pixelero.wordpress.com/?p=6#comment-98</guid>
		<description>Interesting implementation :) This shadow effect looks especial cool :)</description>
		<content:encoded><![CDATA[<p>Interesting implementation <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  This shadow effect looks especial cool <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
